Nice! It fit the theme perfectly. I just good bloked on the part when you throw the flame gem in the pot (I when all the way to the right and couldn't came back as my "main character" was running in the opposite direction.) Keep doing good work!
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Nice! It fit the theme perfectly. I just good bloked on the part when you throw the flame gem in the pot (I when all the way to the right and couldn't came back as my "main character" was running in the opposite direction.) Keep doing good work!
ohhh! my bad! I run out of events (and time!) to lock both characters inside screen! and want the scroll following the "Hero" to reinforce the "you're not the main..." idea, but maybe it's a bad mechanic.
Thanks for your feedback!
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My turn ;-)
Your game is one of my gamejam favorites too.
I find your graphics very nice. I love this very lively style. Your ducks really have character.
And I like the little sound when you change duck.
You have chosen a good mechanic. The principle is classic, but very well used here.
The only slight complaint for me would be the collision boxes which are much too big compared to the sprites.
It's often frustrating to die when you hardly touch the hitboxes for example. (There are some z order problems too.)
But Good Job! Congratulations on everything! You deserve your first place ;-)
Excellent concept and LD. Simple graphics, but clean. Just a little confuse sometimes between the left and the right (when i'm below the planet, i wanted to go left to go left and right to go right ^^).
But congratultion ! Good game.
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Joined on 9/2/12